ImportFirst
Imports land before the restock runs
A passive timing fix: importer deliveries arrive in your warehouse before the Logistics Manager restocks your businesses, so new stock ships out the same day.
BitFlip Mods
A bit is the smallest thing you can change in a running program. Flip one and the system does something else entirely. That is what a good mod is: not a rewrite, but a precise change in the right place, made to fit the game it lives in.
Imports land before the restock runs
A passive timing fix: importer deliveries arrive in your warehouse before the Logistics Manager restocks your businesses, so new stock ships out the same day.
You didn't work your way up to CEO just to keep schlepping boxes.
Reverse logistics for Big Ambitions: lower or remove a logistics target and the excess stock goes back to its warehouse. Standard Returns are free; an Urgent Return gets it back sooner for a fee.
The Rounded Shelf earns its footprint
Raises the Rounded Shelf's customer capacity from 15 to 30 customers per hour while a city is loaded, and shows the corrected figure in the Help pages.
Tune how customers flow through your businesses
Change three separate parts of Big Ambitions - Fixture Throughput, Building Capacity and Demand - each with its own controls, so you change only what you mean to.
Cannabis retail for Big Ambitions
Adds a Dispensary and a Smoke Shop to Big Ambitions: 25 products with finished packaging and models, twelve official store designs, and AI-owned competitors through BusinessBridge.
Let modded businesses compete like vanilla businesses
Lets AI competitors open the custom business types that supported mods register, so modded businesses in Big Ambitions can face rivals just like vanilla ones.
More Save Info. Better Control. Safer Progress.
Makes Big Ambitions saves easier to understand, manage, protect and recover: more information on every save, a Trash instead of instant deletion, snapshots and verified ZIP backups.
Every mod is built on the game's own systems wherever they exist. Fewer patches mean fewer things that break when the game updates.
A mod that cannot do its job should step aside quietly, not take your save with it. Registration failures, missing assets and version mismatches are handled rather than assumed away.
Releases are checked against the game build they claim to support, in an actual play session, not just at compile time.
Support does not need an account, and it is not a public forum. You get a private link to your own ticket and nobody else can read it.